/* enemies_base.css - DOM Hitbox Layer for Enemy Units (Visuals are Canvas-based) */

.enemy {
    position: absolute;
    transform: translate(-50%, -50%);
    pointer-events: auto;
    cursor: help;
    z-index: 10;
    display: flex;
    justify-content: center;
    align-items: center;
    width: 40px; /* Logical size for click area */
    height: 40px;
    
    /* Hide DOM visual elements completely */
    color: transparent !important;
    background: transparent !important;
    border: none !important;
    box-shadow: none !important;
    font-size: 0 !important;
}

.enemy.boss { 
    z-index: 100; 
    width: 120px; 
    height: 120px; 
}
